![]() The terrain around you is mostly grassland and forest be wary of ambushing units, especially rebels in the early game. You start with a small amount of staring forces in each city, but also two other forces: a general with four units in a fort Northwest of your cities, between Annúminas and Deadman's Dike/Fornost, and Halbarad of the North with two units of Dunedain Rangers to your West, near Metraith. ![]() There are many rebel settlements to capture in the surrounding area, so rapid expansion is possible. Both are small, so initial income is limited. The Northern Dunedain start with two cities - Fennas Drúnin, the capital, and Ost Súl, a village.
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